As part of the in-house creative team I worked as an Interactive UX designer building - from concept to production - the interactive challenges of the main museum exhibition.
I worked closely with the lead UX designer to develop the experience of each of the interactive challenges as well as how they worked together to create cohesive experience.
Among the tasks were low and hi fi prototyping, off-site and on-site user testing, user flows, wireframes, QA testing, assisting content filming and voice recording.
I was fortunate to be part of a wonderful team of creative director, project managers, visual designers, developers, motion graphic designers, copy writers, content creators, sound designers as well as hackers, ex-spies and many other administrative roles and contractors in London and New York.